101 lines
1.5 KiB
Plaintext
101 lines
1.5 KiB
Plaintext
[ 此处存放所有全局定义 ]
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{
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Detail class Man
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Detail name man
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Point size 32 32
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[ 剑 ]
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[ 剑刺的步数,以及停止步数(需要有静止帧体现惯性) ]
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Single swordStep 12
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Single swordStay 9
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Point swordPos1 0 128
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Point swordPos2 32 128
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[ 盾 id 用于标识计时器 ]
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Single shieldID 1
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Point shieldSize 45 45
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Point shieldPos 64 128
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[ 分别是护盾持续时间,和发起护盾需要的时间(从开启护盾算起) ]
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Single shieldTime 3000
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Single shieldCool 6000
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[ 矩形修正 ]
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Single wFix 0.70
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Single hFix 1
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}
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[ 物体应当标注类名 ]
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{
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[ 地面 ]
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Detail class GStatic
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Detail name ground
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Point size 32 32
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Single wFix 1
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Single hFix 1
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Point imagePos 0 0
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}
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{
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[ 点击选择按钮 ]
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Detail class GButton
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Detail name cbutton
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Point size 140 40
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Single wFix 0.9
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Single hFix 0.9
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Point imagePos1 0 0
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Point imagePos2 140 0
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}
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{
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[ 游戏中的选项窗口 ]
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Detail class GStatic
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Detail name window
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Point size 420 280
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Point imagePos 0 480
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}
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[ 一共有三种怪物 ]
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[ 使用镰刀挥砍的怪物 ]
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{
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Detail class Enemy
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Detail name defender
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Single HP 10
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[ 注意:这里只表示速度大小,还需要确定方向 ]
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Point speed 2 0
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Point size 32 32
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Point imagePos 0 0
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Single wFix 1
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Single hFix 1
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[ 长枪 ]
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[ 攻击范围 ]
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Single range 32
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Single speedBuf 8
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Single bufTime 1500
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[ 位置修正 ]
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Single dx 16
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Point actSize 50 32
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Point actPos1 0 128
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Point actPos2 50 128
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}
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end |