#include #include #include #include #include "app.hpp" // ============================================================================ // CmsEngine 测试夹具 // ============================================================================ class CmsEngineTest : public ::testing::Test { protected: void SetUp() override { // 每个测试用例开始前创建一个新的 CmsEngine 实例 engine = new CmsEngine(); } void TearDown() override { delete engine; } CmsEngine* engine; }; // ============================================================================ // ingestEvent 函数测试 // ============================================================================ /** * @brief 测试 ingestEvent 正常输入场景 * * 验证一个有效的事件(非空 ID,优先级 <= 255)能够成功接入。 */ TEST_F(CmsEngineTest, testIngestEventNormal) { EventRecord event; event.id = "EVT-001"; event.priority = 100; event.status = EventStatus::Pending; bool result = engine->ingestEvent(event); EXPECT_TRUE(result); } /** * @brief 测试 ingestEvent 空 ID 场景 * * 验证 ID 为空时,接入失败并返回 false。 */ TEST_F(CmsEngineTest, testIngestEventEmptyId) { EventRecord event; event.id = ""; event.priority = 100; event.status = EventStatus::Pending; bool result = engine->ingestEvent(event); EXPECT_FALSE(result); } /** * @brief 测试 ingestEvent 优先级边界值场景 * * 验证优先级为 0(最小值)和 255(最大值)时都能成功接入。 */ TEST_F(CmsEngineTest, testIngestEventPriorityBoundary) { // 优先级为 0(最小值) EventRecord event1; event1.id = "EVT-002"; event1.priority = 0; event1.status = EventStatus::Pending; EXPECT_TRUE(engine->ingestEvent(event1)); // 优先级为 255(最大值) EventRecord event2; event2.id = "EVT-003"; event2.priority = 255; event2.status = EventStatus::Pending; EXPECT_TRUE(engine->ingestEvent(event2)); } /** * @brief 测试 ingestEvent 优先级越界场景 * * 验证优先级 > 255 时,接入失败并返回 false。 */ TEST_F(CmsEngineTest, testIngestEventPriorityOverflow) { EventRecord event; event.id = "EVT-004"; event.priority = 256; // 超过最大值 event.status = EventStatus::Pending; bool result = engine->ingestEvent(event); EXPECT_FALSE(result); } /** * @brief 测试 ingestEvent 多次接入场景 * * 验证多个有效事件可以连续接入。 */ TEST_F(CmsEngineTest, testIngestEventMultipleEvents) { EventRecord event1; event1.id = "EVT-005"; event1.priority = 50; event1.status = EventStatus::Pending; EXPECT_TRUE(engine->ingestEvent(event1)); EventRecord event2; event2.id = "EVT-006"; event2.priority = 150; event2.status = EventStatus::Pending; EXPECT_TRUE(engine->ingestEvent(event2)); EventRecord event3; event3.id = "EVT-007"; event3.priority = 200; event3.status = EventStatus::Pending; EXPECT_TRUE(engine->ingestEvent(event3)); } // ============================================================================ // processPendingEvents 函数测试 // ============================================================================ /** * @brief 测试 processPendingEvents 正常处理场景 * * 验证接入一个 Pending 状态的事件后,processPendingEvents 能正确处理并返回 1。 */ TEST_F(CmsEngineTest, testProcessPendingEventsNormal) { EventRecord event; event.id = "EVT-010"; event.priority = 100; event.status = EventStatus::Pending; engine->ingestEvent(event); size_t count = engine->processPendingEvents(); EXPECT_EQ(count, 1); } /** * @brief 测试 processPendingEvents 无待处理事件场景 * * 验证当没有 Pending 状态的事件时,返回 0。 */ TEST_F(CmsEngineTest, testProcessPendingEventsNoPending) { // 接入一个非 Pending 状态的事件 EventRecord event; event.id = "EVT-011"; event.priority = 100; event.status = EventStatus::Generated; // 非 Pending engine->ingestEvent(event); size_t count = engine->processPendingEvents(); EXPECT_EQ(count, 0); } /** * @brief 测试 processPendingEvents 多个待处理事件场景 * * 验证多个 Pending 事件都能被正确处理。 */ TEST_F(CmsEngineTest, testProcessPendingEventsMultiple) { // 接入三个 Pending 事件 for (int i = 0; i < 3; ++i) { EventRecord event; event.id = "EVT-" + std::to_string(100 + i); event.priority = 100; event.status = EventStatus::Pending; engine->ingestEvent(event); } size_t count = engine->processPendingEvents(); EXPECT_EQ(count, 3); } /** * @brief 测试 processPendingEvents 混合状态事件场景 * * 验证只有 Pending 状态的事件被处理,其他状态的事件被忽略。 */ TEST_F(CmsEngineTest, testProcessPendingEventsMixedStatus) { // 接入一个 Pending 事件 EventRecord pendingEvent; pendingEvent.id = "EVT-020"; pendingEvent.priority = 100; pendingEvent.status = EventStatus::Pending; engine->ingestEvent(pendingEvent); // 接入一个非 Pending 事件 EventRecord nonPendingEvent; nonPendingEvent.id = "EVT-021"; nonPendingEvent.priority = 100; nonPendingEvent.status = EventStatus::Generated; engine->ingestEvent(nonPendingEvent); size_t count = engine->processPendingEvents(); EXPECT_EQ(count, 1); // 只处理了 Pending 事件 } /** * @brief 测试 processPendingEvents 事件状态变更场景 * * 验证处理完成后,事件状态从 Pending 变为 Generated。 */ TEST_F(CmsEngineTest, testProcessPendingEventsStatusChange) { EventRecord event; event.id = "EVT-030"; event.priority = 100; event.status = EventStatus::Pending; engine->ingestEvent(event); engine->processPendingEvents(); // 通过 findEventById 验证状态变更 const EventRecord* processedEvent = engine->findEventById("EVT-030"); ASSERT_NE(processedEvent, nullptr); EXPECT_EQ(processedEvent->status, EventStatus::Generated); } /** * @brief 测试 processPendingEvents 生成任务计划场景 * * 验证处理 Pending 事件后,会生成对应的 TaskPlan。 */ TEST_F(CmsEngineTest, testProcessPendingEventsGeneratesPlan) { EventRecord event; event.id = "EVT-040"; event.priority = 100; event.status = EventStatus::Pending; engine->ingestEvent(event); engine->processPendingEvents(); // 验证生成了对应的 TaskPlan const auto& plans = engine->getAllPlans(); ASSERT_EQ(plans.size(), 1); EXPECT_EQ(plans[0].relatedEventId, "EVT-040"); EXPECT_EQ(plans[0].name, "AutoPlan-EVT-040"); EXPECT_EQ(plans[0].type, PlanType::Centralized); EXPECT_EQ(plans[0].status, PlanStatus::Drafting); EXPECT_EQ(plans[0].resourceQuota, 0.5); EXPECT_EQ(plans[0].constraints, "自动生成约束"); } /** * @brief 测试 processPendingEvents 多次调用场景 * * 验证多次调用 processPendingEvents 时,只有新接入的 Pending 事件被处理。 */ TEST_F(CmsEngineTest, testProcessPendingEventsMultipleCalls) { // 第一次调用:处理一个 Pending 事件 EventRecord event1; event1.id = "EVT-050"; event1.priority = 100; event1.status = EventStatus::Pending; engine->ingestEvent(event1); EXPECT_EQ(engine->processPendingEvents(), 1); // 第二次调用:没有新的 Pending 事件 EXPECT_EQ(engine->processPendingEvents(), 0); // 接入一个新的 Pending 事件 EventRecord event2; event2.id = "EVT-051"; event2.priority = 100; event2.status = EventStatus::Pending; engine->ingestEvent(event2); // 第三次调用:处理新接入的 Pending 事件 EXPECT_EQ(engine->processPendingEvents(), 1); }